Backing High to Low Polygon Models

Blender's renderer and external renderer export

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Backing High to Low Polygon Models

Post by davidflynn2 » Sat Oct 06, 2012 11:25 pm

I have modled a hight and a low polygon air plain in blender and I am trying to find out how to bake the detail from the high to the low. I have not found any tutorials for the current version of blender, or any that are simular enough to try to use the same setup for it.

So any help Backing High to low polygone would be loved thanks.

David :(

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Joined: Thu Sep 13, 2012 5:24 pm

Post by Scripting_pro » Fri Oct 19, 2012 9:53 am

So you want to make that number of subdivisions smaller?

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