How do I make an SVG-file into an 3D object?

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How do I make an SVG-file into an 3D object?

Post by spalmqvist » Mon Nov 14, 2011 2:55 pm

I have made a text headline in Adobe Illustrator and converted it into paths. Then exported it as an SVG-file. Imported it into Blender 2.6.

But now I just have an outline of the headline in Blender. I am totaly new in this 3D genre. I can't bevel it or anything.

Tutorials I'v found are not for 2.6 so they don't help much.


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Post by valekio » Sat Dec 03, 2011 12:02 am

Go to 'Object Data' on the right panel > Geometry options > Extrude values

You can finally convert it to a mesh if you want, but i find it pretty 'unclean' when it comes to texture it.

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Post by syednayab » Wed May 23, 2012 11:22 am

Proababy Remesh Modifier on the right hand panel could help to clean up
if i learned english..will i be able to speak better than yoda?

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