A bouncing ball problem

Animation tools, character animation, non linear animation

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A bouncing ball problem

Post by nikig » Wed Jun 13, 2012 8:24 am


I have created a simple bouncing ball animation with nice arcs. Now my problem is with the timing and spacing. I know that i can change the timing with simply moving the keys. But how can i manage the spacing without changing the arcs so that i can achieve an easing in and out effect ? What pattern is used in blender for such problems?

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