Compiling, libraries, modules, coding guidelines and porting
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Well, from what I've found I have to go into Blender Game and set it there under the Physics tab. Do bullet physics, record and go back into Blender Render or Cycles.yaxinhoo wrote:where is the rigidbody in 2.63 ? i only found "force field/soft body /collision/fluid/cloth/smoke/dynamic paint", no rigidbody , where can i found it ?
Let me know if that helps.
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