unhandled win32 exception thrown from cycles render engine

Blender's renderer and external renderer export

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unhandled win32 exception thrown from cycles render engine

Post by jtm018 » Tue Aug 28, 2012 5:26 am

switching the rendering engine from "blender render" "cycles render" causes an unhandled win32 exception.

here is my operating system specs:

OS Name: Microsoft Windows 7 Ultimate
Version: 6.1.7601 Service Pack 1 Build 7601
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Manufacturer ASUSTeK Computer Inc.
System Model U56E
System Type x64-based PC
Processor Intel(R) Core(TM) i3-2330M CPU @ 2.20GHz, 2200 Mhz, 2 Core(s), 4 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. U56E.208, 7/26/2011
Hardware Abstraction Layer Version = "6.1.7601.17514"
SMBIOS Version 2.6

Item Value
Name Intel(R) HD Graphics 3000
PNP Device ID PCI\VEN_8086&DEV_0116&SUBSYS_15821043&REV_09\3&11583659&0&10
Adapter Type Intel(R) HD Graphics Family, Intel Corporation compatible
Adapter Description Intel(R) HD Graphics 3000
Adapter RAM (2,084,569,088) bytes
Installed Drivers igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumd32,igd10umd32,igd10umd32
Driver Version
INF File oem10.inf (iSNBM0 section)
Color Planes Not Available
Color Table Entries 4294967296
Resolution 1366 x 768 x 60 hertz
Bits/Pixel 32
Memory Address 0xDD000000-0xDD3FFFFF
Memory Address 0xC0000000-0xCFFFFFFF
I/O Port 0x0000E000-0x0000E03F
IRQ Channel IRQ 4294967290
I/O Port 0x000003B0-0x000003BB
I/O Port 0x000003C0-0x000003DF
Memory Address 0xA0000-0xBFFFF
Driver c:\windows\system32\drivers\igdkmd64.sys (, 14.08 MB (14,759,520 bytes), 5/21/2012 12:04 PM)
- Jordan

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