Hi all, I'm just getting back into Blender after some time away. It looks like there are now two ways of doing fluids, the fluid system (the one with the domain that you bake) and particle emitters set to "fluid" type.
I haven't been able to find any information about which system is best for what kind of simulation, or if one is replacing the other. Does anyone have a link to a good overview of the different uses of these two systems at all?
General discussion about the development of the open source Blender
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