Compiling, libraries, modules, coding guidelines and porting
2 posts • Page 1 of 1
Well, from what I've found I have to go into Blender Game and set it there under the Physics tab. Do bullet physics, record and go back into Blender Render or Cycles.yaxinhoo wrote:where is the rigidbody in 2.63 ? i only found "force field/soft body /collision/fluid/cloth/smoke/dynamic paint", no rigidbody , where can i found it ?
Let me know if that helps.
Who is online
Users browsing this forum: No registered users and 3 guests