Compiling, libraries, modules, coding guidelines and porting
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yaxinhoo wrote:where is the rigidbody in 2.63 ? i only found "force field/soft body /collision/fluid/cloth/smoke/dynamic paint", no rigidbody , where can i found it ?
Well, from what I've found I have to go into Blender Game and set it there under the Physics tab. Do bullet physics, record and go back into Blender Render or Cycles.
Let me know if that helps.
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