I've been using Maya for a while now but I wanted to give Blender a go. I was playing around with the Mesh Tools in Quad View. I noticed that when I do a Loop Cut, it only allows me to do so in the bottom left hand viewport. The same goes with the Knife and any other tool that requires a mouse click. I noticed that when I use the Knife in one of the other viewports, its as though the click assumes the bottom-left viewport stretches underneath the others. I guess my question is: Is this behavior normal or am i experiencing a bug?
The interface, modeling, 3d editing tools, import/export, feature requests, etc
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