I'm running 2.64a, and while in maya mode, blender doesn't seem to register the ctrl + a command to resize the skin modifier radii on individual vertices. So far the only solution I've found is to switch back to blender default mode.
Anybody else having this issue, and if so, do you have any better solutions?
The interface, modeling, 3d editing tools, import/export, feature requests, etc
1 post • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 0 guests