I'm trying to build a repeating panoramic image with blender and the panorama equirectangular camera is almost the perfect solution to achieve this.
In this use case, I don't want to see what's above or below the camera, and given the nature of the render it's not optimal for my particular requirements with the inherent centre bulge and upper/lower bounds compressing.
So my question is, would it be possible to somehow add a field of view parameter to the Y axis so that it only renders a portion of the view vertically, while still completing the full 360 degree panorama?
Look forward to any options that provide this solution.
Blender's renderer and external renderer export
1 post • Page 1 of 1