The interface, modeling, 3d editing tools, import/export, feature requests, etc
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I have a bunch of openflight models and I am trying to use them in blender 2.64. I thought that I could save the files as blend files in 2.49b and then use them in 2.64. But I don't see anything in 2.64. Any ideas what I am doing wrong?
It looks like the problem is not blender 2.64 rather the problem is with the saving as a .blend file in 2.49b. For some reason when I save the imported openflight file into blender 2.49 and save it as a .blend file, then load the same .blend file into 2.49 I get nothing appearing on the screen even when I turn on display hidden objects. I have tried this on OSX. I have assumed that there is no difference between the windows version and the OSX version.
I have loaded the blend file into the Outliner (2.49) and can see something. How do I proceed from there? What do the various colours mean? Some of the blocks are pink background, others have a green background and the majority of the blocks have a grey background. Most of the grey background blocks have black writing but there are a few which have white writing. Is this significant?
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