Im trying to export simple cube from blender to X format, and I see X file gets 3 normals on each vertex (face normals). And I would like to have 1 normal per vertex so to have smooth shading under light.
In Blender 2.49 there was "bl. normals" and "no smooth" button, so I could chose how I want to export normals, but in latest 2.6.x there are no such options, maybe I can set something in Blender to have sharp edges or smooth and exporter uses that option automatically?
The interface, modeling, 3d editing tools, import/export, feature requests, etc
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