Image mapping on glass in LuxRender

Blender's renderer and external renderer export

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Image mapping on glass in LuxRender

Post by modula » Tue Nov 27, 2012 7:34 am

I'm new to Luxrender so bear with me! I've created a bottle using LuxRender's Glass 2 material, and it looks superb. However, I need to map a PNG I've created over it, but I just cannot get it to show up. Does anyone have any advice please? I've had a scout about and it seems that there is very little support / tutorials on this front.


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