Game Trouble

Game Engine, Players & Web Plug-in, Virtual Reality, support for other engines

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Game Trouble

Post by zachdog6 » Tue Dec 11, 2012 12:51 am

Hi, I am new so I am having a bit of trouble in blender. The thing is I have a basic, rigged human, and a cylinder that is parented to one of the bones using a child of constraint. When I play animations the cylinder follows the bone normally, but when I try to play them in the game engine the cylinder stops following the bone. How do I fix this?

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Post by OTO » Wed Dec 12, 2012 5:12 pm


assign to the cylinder a Vertex Group with the same name as the hand one for example!

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