I try to create a small game in packman style. After many "hits" (I don't know how many) the sound disappear. I active a sound each time the object radar sense that the player hit the object. When I try to save the blend-file, Blender respond with - Too many files open and I have to debug all over from the start I saved the last time.
Does anyone have an idea around this?
I'm using iMac with OSX 10.8.2, Blender 2.65.
The interface, modeling, 3d editing tools, import/export, feature requests, etc
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