Billboard tree for a game

The interface, modeling, 3d editing tools, import/export, feature requests, etc

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Billboard tree for a game

Post by apm-designs » Wed Feb 13, 2013 4:23 am

Firstly I hope this is the right part of the forum to ask this question.

I am trying to create a tree using billboard technique to be used in a game. This is the sort of thing I am talking about ... y_tree.jpg

I have managed to find one or two tutorials showing how to do this, however, I am getting a little stuck. The idea is to place a png of a tree (transparent background) on a plane, but finding it hard to make part of the plane transparent. (i.e. the part that is not the tree)

I hope this makes sense.

Thank you

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