later sorry problems with my dsl
Autoconf system , no TTF, No Game
link: Removed, use new builds
Log rwenzlaff :
- Displacement now allows use of either Var or Nor slider. Nor uses
texture's Nor channel, Var uses intensity channel.
Log rwenzlaff :
- Better fake for displace preview.
Log phase:
Applied Daniel Fairhead's correction for a correct functioning DELKEY in text input buttons.
(thanks again !)
included the yesterday evening commit, read jesterKing post to know more
Thanks
ciao
bf-blender / Linux glibc 2.3.2 (2004/01/11)
Moderators: jesterKing, stiv
bf-blender / Linux glibc 2.3.2 (2004/01/11)
Last edited by kino on Wed Jan 14, 2004 9:05 am, edited 1 time in total.
kino3d.com italian site
Woohoo! Got my account back
. More on topic, it would be nice to get a gameengine compile. Also, I get this output when rendering with yafray, and the render window pops up with nothing but the world background color in it, no objects or anything. Here's th eoutput:

Code: Select all
Starting scene conversion.
Scene conversion done.
Starting parser ...
[Warning]: Unknown attribute > has_orco for mesh
Parsing OK
Loading plugins ...
Registered basicblocks
Registered arealight
Registered globalphotonlight
Registered basicshaders
Registered blendershaders
Registered hemilight
Registered HDRI background
Registered photonlight
Registered mix block
Registered pathlight
Registered pointlight
Registered softlight
Registered spotlight
Registered sunlight
Registered sunsky
[Warning]: Unknown shader type blendershader
[Error]: undefined shader Material object ignored
[Loader]: Added pointlight light LAMP1
[Loader]: Added constant background world_background
[Loader]: Added camera MAINCAM
Using a world resolution of 0.00285714 per unit
Rendering with 5 raydepth
No anti-aliasing.
Building the bounding tree ... OK
Setting up lights ...
Finished setting up lights
Launching 1 threads for rendering ...
Rendering ...
0% 50% 100%
[########################################]
Threads finished
Saving Targa file as /home/ben/blender/YFExport/YBtest.tga
OK
Hi for yafray is better to send your report
to jandro or eeshlo
here
http://www.blender.org/modules.php?op=m ... pic&t=2669
or to the commit mailing list
no gameengine for now sorry
kino
to jandro or eeshlo
here
http://www.blender.org/modules.php?op=m ... pic&t=2669
or to the commit mailing list
no gameengine for now sorry

kino
kino3d.com italian site