This is a old build, check newer posting
For your enjoyment
Check the logs for updates:
-Pressing B three times in mesh editmode gets you to the vertex_loop tool.
-First draft for Trim/Extend function.
-Merged Hos' ToonGL feature, at the same time fixed drawing objects in
toon mode while the viewport was set to wireframe display.
User-contributed CVS development builds. Please test and give feedback!
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