This CVS build has been obsoleted by a newer build
Virus warning removed For a while there has been a potential virus warning, but reports of scans by other users convinced me there is no virus in the build. So go ahead and enjoy as before

http://www.letwory.net/cvsbuilds/bf_ble ... 040112.zip
Again, this is build with the SCons, using MSVC7 as the compiler. It has TTF, International, Quicktime and OpenAL support compiled in. There is still no game-engine, but we hope to get it enabled at some point, though (keep the faith! and test/explore other features in the meantime).
Number of commits since previous build:
* 8+3 commits
* last commit 2004/01/11 23:15:24 CET +
2004/01/12 03:46:14 CET
Tthe relevant parts from the CVS commit logs:
* (bug fix) interface DELKEY fixed for text input buttons .
* (progress) interface Changed headerprintf for wrap transform.
* (bug fix) subsurf Potential bug in simple subsurf.
* (progress) source Clean up of edge select code.
* (bug fix) interface Stop artifacts in displace preview.
* (bug fix) texture Fixed weird behaviour when using lamp textures with material textures.
* (bug fix) interface Fix for cubemap, rendered without render face (preview render and displaylist).
* (bug fix) file loading Fix bug in file loading, where text would be grey (according to Ton a historical commit!)
* (bugfix) posing Fix for the "blender's bone constraints don't work in pose mode when you merely move the parent of a constraint subtarget" bug.
This CVS build has been obsoleted by a newer build
Enjoy!
/jesterKing