OSX 10.3/10.2 BF builds Scons and Make file sys please test
Moderators: jesterKing, stiv
-
- Posts: 442
- Joined: Wed Oct 23, 2002 2:47 pm
OSX 10.3/10.2 BF builds Scons and Make file sys please test
There are two here they are identical in every way ,,, except that one is slower.... Please tell me which one is slower... I will not tell you which one is as I need to find out which one you think is slower in all ways of editing and rendering....,/.,/.,/.,,',<';l>< It may just be me,, But one is defenetly slower. I need this data to report back to the higher up blender powers
http://aprilcolo.com/oh/natch/simplefor ... /scons.zip
http://aprilcolo.com/oh/natch/simplefor ... nts/bf.zip
Extra notes...
They may work on 10.2 Please tell me if they do
Oh yeah ! Second footnote !
The new features are AO render light new. Much faster than the old GI dome and lights.... And All sorts of new noise functions
http://aprilcolo.com/oh/natch/simplefor ... /scons.zip
http://aprilcolo.com/oh/natch/simplefor ... nts/bf.zip
Extra notes...
They may work on 10.2 Please tell me if they do
Oh yeah ! Second footnote !
The new features are AO render light new. Much faster than the old GI dome and lights.... And All sorts of new noise functions
-
- Site Admin
- Posts: 207
- Joined: Fri Oct 18, 2002 12:48 pm
- Location: Finland
-
- Posts: 442
- Joined: Wed Oct 23, 2002 2:47 pm
I think he just called it that on account of me. I should have named the other one Make build instead of BF.jesterKing wrote:For most platforms the compile options still need to be ironed out. And to make it clear, SCons is a part of bf-blender CVS now, so it is also bf.cekuhnen wrote: the scons compile is pretty much useless slow.
/jesterKing

So as long as it is a know issue then all is well. Scons still needs some tool'n to get it up to speed., coo
I've uploaded two versions:cekuhnen wrote:http://builds.blender3d.ch/osx/
new build with game engine will be uploaded tonight!
claas
One optimized for the G4 and a generic version with out any cpu specific optimizations that may run on G3 or G5s, maybe

-
- Posts: 442
- Joined: Wed Oct 23, 2002 2:47 pm
-
- Posts: 0
- Joined: Thu Apr 08, 2004 4:17 pm
- Contact:
Neither of the two (G4 optimised and generic) starts up...
Opening from CLI you get this:
dyld: ./blender can't open library: /usr/local/lib/libSDL-1.2.0.dylib (No such file or directory, errno = 2)
Trace/BPT trap
Tested on AlBook and TiBook (10.3.3 and 10.2.8)
I tried to compile CVS yesterday ( with scons ) but it does not work out of the box, what changes have you made to the SConscript files to get it to work? Please post some info or diffs..
Opening from CLI you get this:
dyld: ./blender can't open library: /usr/local/lib/libSDL-1.2.0.dylib (No such file or directory, errno = 2)
Trace/BPT trap
Tested on AlBook and TiBook (10.3.3 and 10.2.8)
I tried to compile CVS yesterday ( with scons ) but it does not work out of the box, what changes have you made to the SConscript files to get it to work? Please post some info or diffs..
HIMichaelv wrote:I've uploaded two versions:cekuhnen wrote:http://builds.blender3d.ch/osx/
new build with game engine will be uploaded tonight!
claas
One optimized for the G4 and a generic version with out any cpu specific optimizations that may run on G3 or G5s, maybeBoth have the gameengine enabled.
this is the error in my dual g4
/blender can't open library: /usr/local/lib/libSDL-1.2.0.dylib (No such file or directory, errno = 2)
Trace/BPT trap
Panther 10.3.3 - 1.42 Ghz dual 512 ram
i need to install some external library?
MaX
-
- Posts: 442
- Joined: Wed Oct 23, 2002 2:47 pm
blender is pointed at a static lib for SDL (libSDL.a) in the bf-blender/lib/darwin-7.3.0-powerpc/sdl/lib dir but it's actually linking to the libSDL-1.2.0.dylib in my /usr/local/lib dir (I compiled and installed sdl here, and have it in fink) I'll try to correct that. Until then I'll upload the libSDL-1.2.0.dylib to the same place as the blender.apps.maximum wrote:HIMichaelv wrote:I've uploaded two versions:cekuhnen wrote:http://builds.blender3d.ch/osx/
new build with game engine will be uploaded tonight!
claas
One optimized for the G4 and a generic version with out any cpu specific optimizations that may run on G3 or G5s, maybeBoth have the gameengine enabled.
this is the error in my dual g4
/blender can't open library: /usr/local/lib/libSDL-1.2.0.dylib (No such file or directory, errno = 2)
Trace/BPT trap
Panther 10.3.3 - 1.42 Ghz dual 512 ram
i need to install some external library?
MaX
I'm also uploading a version with G3 specific optimizations.
I've recompiled the Generic-2.32-blender.app with the libSDL.a so there should be no dependence problems. The default behaviour of the gcc linker if the -dynamic flag is used, is to look for a *.dylib before using a *.a lib even if the *.a lib is specified. If this works I'll go ahead and recompile the G4 and G3 optimized versions, if not I'll try something else.
http://builds.blender3d.ch/osx/
http://builds.blender3d.ch/osx/