Problem with Lattice + Track To

Animation tools, character animation, non linear animation

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Rusty
Posts: 4
Joined: Fri Jul 09, 2004 3:51 pm

Problem with Lattice + Track To

Post by Rusty » Tue Jul 13, 2004 11:39 am

Image

Description:
I want do an eye: eyeball and eyelids are parented to lattice, deformation works good (fig.4), rotations of deformed parts also (fig.5), but problem starts when Track To constraint is added to eyeball (compare fig.4 and fig.6).

It seems that first of all it is deformed by lattice, then rotated.
Is it possible to do rotation first and then deformation?
I tried to add Null constraint before and after rotation, but without effect.

theeth
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Post by theeth » Tue Jul 13, 2004 2:17 pm

You'd have to use the Old Track method for that.

Martin
Life is what happens to you when you're busy making other plans.
- John Lennon

Rusty
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Joined: Fri Jul 09, 2004 3:51 pm

Post by Rusty » Tue Jul 13, 2004 3:14 pm

Thanks, now works perfect!

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