Object linking bug in 2.25

Scripting in Blender with Python, and working on the API

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gowen
Posts: 5
Joined: Fri Oct 18, 2002 9:58 am

Object linking bug in 2.25

Post by gowen » Mon Nov 11, 2002 11:34 am

If I attach the code below to three empties (called Empty1, Empty2 and Empty3), and set it to run on FrameChanged I get the following output on pressing left arrow to step through the frames.

Version 2.23 Expected result
Empty1
Empty2
Empty3
Empty1
Empty2
Empty3

Version 2.25 Bugged result
Empty1
Empty1
Empty1
Empty1
Empty1
Empty1

I'm not in a position at the moment to investigate this in the Blender source code myself, but I thought I would bring this to the attention of anyone who is.

Here is the code:

Code: Select all

import Blender

if (Blender.bylink) :
    mObj = Blender.link
    print mObj.name


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