Game Engine, Players & Web Plug-in, Virtual Reality, support for other engines
2 posts • Page 1 of 1
Yes. Use your sprite as a texture on a plane, make sure face of the plane faces it's -x (Negative X) axis, (a Blender peculiarity,) To make this easier, go to the edit buttons and click 'axis' with your object selected. Then go to the paint buttons, and set the face to 'halo' this will make it always face the camera, like a 2d sprite.
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