hi lguillaume, after a lot of crap with my computer, I was finaly able to start testing again. Im not sure whats happening with the game engine at the moment, as obviously Orange takes precedent. I guess that the coders are trying to enable the use of ordinary surfaces as domains for the fluid simulation. Just for info, fh seems to be broken or at least altered, as the tank example I posted on elysion now rides on an "almost" flat plane ignoring the ground surface. I say almost as I do notice it tipping in places. Also forces no longer seem to work.
I will continue testing.
Bogey.
bf-Blender / Windows (2005/09/25) patch Particle
Moderators: jesterKing, stiv
-
- Posts: 0
- Joined: Tue Jan 04, 2005 10:25 pm
lguillaume: yes, thanks for pointing that out, if I have no vertices selected, and add a hook like that, then it works. Not very user friendly though, who would know that you shouldn't select anything? Also: what if there's more than one vertex group, which one is the hook assigned to? How do I select which one to assign to?
About the other problem: in some situations, when I press Alt-B, and select an area of the screen, I can't select anything in editmode with the mouse. I took the file, got rid of all the extra objects, and made a small test file. Just open it, go into editmode, and try selecting something.
http://deeppixel.uw.hu/downloads/alt_B_problem.zip
About the other problem: in some situations, when I press Alt-B, and select an area of the screen, I can't select anything in editmode with the mouse. I took the file, got rid of all the extra objects, and made a small test file. Just open it, go into editmode, and try selecting something.
http://deeppixel.uw.hu/downloads/alt_B_problem.zip
-
- Posts: 0
- Joined: Tue Jan 04, 2005 10:25 pm
Ok ZSolt, you can only select edge, not vertice not face, but if I make a new scene I can't do the same thing.
Can you tell me (or directly post in bugtracker) what operation you do to make this object, I try on a cube, I can select, I extrude the cube, I can select.
I will continu test after sleeping.
Can you tell me (or directly post in bugtracker) what operation you do to make this object, I try on a cube, I can select, I extrude the cube, I can select.
I will continu test after sleeping.
-
- Posts: 0
- Joined: Sat Mar 22, 2003 10:45 pm
-
- Posts: 0
- Joined: Tue Jan 04, 2005 10:25 pm
There is a post about the problem in the bugtracker : https://projects.blender.org/tracker/in ... 9&atid=125Zsolt wrote:lguillaume: yes, thanks for pointing that out, if I have no vertices selected, and add a hook like that, then it works. Not very user friendly though, who would know that you shouldn't select anything? Also: what if there's more than one vertex group, which one is the hook assigned to? How do I select which one to assign to?
About the other problem: in some situations, when I press Alt-B, and select an area of the screen, I can't select anything in editmode with the mouse. I took the file, got rid of all the extra objects, and made a small test file. Just open it, go into editmode, and try selecting something.
http://deeppixel.uw.hu/downloads/alt_B_problem.zip