Artifacts when rendering highly subdivided models with edges

Blender's renderer and external renderer export

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vladius
Posts: 0
Joined: Sun Dec 25, 2005 5:43 pm

Artifacts when rendering highly subdivided models with edges

Post by vladius »

Image
Those grey dots arise only when I turn on edge rendering. Do U have any ideas on how to fix it? I am using blender 2.40.

There was no suggestions so here is a .blend file that renders with this artifact, and it's F12 output.
Image
[link] http://www.tarasov.org/hipoly_edge_bug.blend

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