Multiplayer game
Moderators: jesterKing, stiv
In my opinion, the easiest way to create multiplayer game is to use BZoo.
BZoo is a virtual world creation kit for Blender.

Find out more about Bzoo on following threads :
BZoo Thread on BlenderArtists section Python and Plugins
BZoo Thread on BlenderArtists section GameEngine
A web site is currently being created for BZoo :
http://www.ascensionwars.com/bzoo/
See you
Jean-Baptiste
BZoo is a virtual world creation kit for Blender.

Find out more about Bzoo on following threads :
BZoo Thread on BlenderArtists section Python and Plugins
BZoo Thread on BlenderArtists section GameEngine
A web site is currently being created for BZoo :
http://www.ascensionwars.com/bzoo/
See you
Jean-Baptiste
My Blender Site: http://perso.wanadoo.fr/jb.perin
Yeah it's doable, and it's really not that much harder than writing multiplayer for anything else (if you have to write it from scratch).
But yeah, I've put a year into it so far and I am planning to go commercial (in a few more years), so no source. Bzoo looks pretty good to me for casual use.
Also, these sorts of questions are better asked at blenderartists.org in the game engine section. A better related question to ask here is "are there any plans to add multiplayer into the game engine?" although the anser to that is pretty much going to be "no".
blenderartists.org - using blender
blender.org - blender engine itself
But yeah, I've put a year into it so far and I am planning to go commercial (in a few more years), so no source. Bzoo looks pretty good to me for casual use.
Also, these sorts of questions are better asked at blenderartists.org in the game engine section. A better related question to ask here is "are there any plans to add multiplayer into the game engine?" although the anser to that is pretty much going to be "no".

blenderartists.org - using blender
blender.org - blender engine itself
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- Joined: Tue Oct 24, 2006 8:53 pm
Yes if you want a split screen python here a little tut:
Create a script for the top screen with the following: (you can name
it"top_screen")
import *
own = GameLogic.getCurrentController().getOwner()
own.enableViewport(1)
own.setViewport(0, 384, 1024,768)
Now create a camera or use the defult one. Now in the logic key create a sensor then
a controller. Make sure the controller is a "python" and name the script
"top_screen" (or whatever name you have for the "top screen" script you
created)("note" Case sensitive names so make sure where it says (Script:) in the
"controller/python" it is typed exactly the same as the name of the script you
created)
Now create a script for the bottom screen with the following: (you can name
it"bottom_screen")
import *
own = GameLogic.getCurrentController().getOwner()
own.enableViewport(1)
own.setViewport(0, 0, 1024, 384)
Now create another camera. Now in the logic key create a sensor then a controller.
Make sure the controller is a "python" and name the script "bottom_screen" (or
whatever name you have for the "bottom screen" script you created)
There now test!!! Atleast make sure you have like a stage or something that is colorful
or atleast so you can tell its split screen
(Make sure your header is pulled all the way down for full results of the split
screen code)
now you can play around with the python and see what it does pretty simple yet
complicated... (oh yeah the thing to play around with is highlighted
green)
need any help just let me know i'll tell ya
One last thing if you do anything big could you give me some credit(its my first help tut on scripts)
thunderthunder oh yeah!!!!
Create a script for the top screen with the following: (you can name
it"top_screen")
import *
own = GameLogic.getCurrentController().getOwner()
own.enableViewport(1)
own.setViewport(0, 384, 1024,768)
Now create a camera or use the defult one. Now in the logic key create a sensor then
a controller. Make sure the controller is a "python" and name the script
"top_screen" (or whatever name you have for the "top screen" script you
created)("note" Case sensitive names so make sure where it says (Script:) in the
"controller/python" it is typed exactly the same as the name of the script you
created)
Now create a script for the bottom screen with the following: (you can name
it"bottom_screen")
import *
own = GameLogic.getCurrentController().getOwner()
own.enableViewport(1)
own.setViewport(0, 0, 1024, 384)
Now create another camera. Now in the logic key create a sensor then a controller.
Make sure the controller is a "python" and name the script "bottom_screen" (or
whatever name you have for the "bottom screen" script you created)
There now test!!! Atleast make sure you have like a stage or something that is colorful
or atleast so you can tell its split screen
(Make sure your header is pulled all the way down for full results of the split
screen code)
now you can play around with the python and see what it does pretty simple yet
complicated... (oh yeah the thing to play around with is highlighted
green)
need any help just let me know i'll tell ya

One last thing if you do anything big could you give me some credit(its my first help tut on scripts)
thunderthunder oh yeah!!!!