Software Developer – Blender 2.8

We are looking for an end-user focused software developer to join the team in Amsterdam!

You will be working as part of the Blender Animation Studio team, a group of 9+ people who are currently working on a short film to help getting Blender 2.8 production ready. Work includes opportunities to grow your experience and skills, a unique opportunity to work directly with the best Blender developers and artists.

How your day will look like

  • Collaborate with the current core development team on a broad range of Blender 2.8 development topics, with as focus usability and daily usage in production.
  • Execute on all aspects of software engineering including testing, debugging, documentation and optimization
  • Work with artists on evaluation of workflow bottlenecks and come with design proposals and implementation to solve these.

As a Software Developer you will need

  • One year or more experience with Blender development
  • Practical knowledge of 3D tools, usability and UI development
  • Finished higher education in computer science, mathematics or equivalent
  • Strong knowledge of OpenGL, C and C++ programming
  • Communication skills and experience in presenting project work

We offer

  • A year contract with option of extension
  • Help relocating to Amsterdam, finding you a (shared) apartement and a free bicycle!
  • A salary complying to Netherlands’ standards (average or better).
  • An inspiring working environment in the heart of Amsterdam

How to apply

Send an email with your motivation and some (links to) samples of your best work to production@blender.org. We look forward to hearing from you!