News Big Blender Projects For 2021Let’s kick off the year with some of the most exciting Blender innovations heading your way very soon indeed. These are: The Big Blender Projects For 2021! READ MORE Top 20 Blender Developers In 2020Discover the top 20 Blender developers for 2020, by number of commits. A salute, a bow, then another salute to some of the gifted minds behind Blender. Thank you! READ MORE Openup: Wrapping Up!After over 3 months since the beginning of the Openup initiative, the Blender team (and part of the world) is slowly transitioning back to the regular working situation. READ MORE Blender by the Numbers – 2019A collection of facts and figures about the Blender project, using data up to the end of 2019. READ MORE Press Releases Big Blender Projects For 2021Let’s kick off the year with some of the most exciting Blender innovations heading your way very soon indeed. These are: The Big Blender Projects For 2021! READ MORE Sunsetting Blender Network in 2021On March 31st 2021, Blender Network will terminate its operations. READ MORE AWS joins the Blender Development FundToday Blender Foundation announced that AWS has joined the Blender Development Fund as a Patron Member to support continued core development and innovation for Blender. READ MORE Blender 2.91 ReleaseAdding some color to your November, here’s the second release in Blender’s 2.9 series—and the fourth major release this year, including one Long-term Support. READ MORE Development Blog Everything Nodes and the Scattered StoneThe much anticipated first installment of the everything nodes projects is finally integrated. READ MORE Nodes Modifier Part I: SpritesThis initial milestone will focus on the features that can be used by the Blender Studio. READ MORE Long-term Support PilotWith the release of Blender 2.83, Blender Foundation will start a LTS (Long Term Support) pilot program. READ MORE Tracker Curfew Wrap UpAfter 4 months, the tracker curfew comes to an end – it’s time to wrap things up. READ MORE User Stories Using Blender in Game Development, by EmbarkEmbark uses Blender across the studio as their go-to tool for 3D and environment art. READ MORE “I Lost My Body” – A stunning hybrid cinematic experienceThis article was sourced from beforesandafters.com by Ian Failes. Jérémy Clapin’s I Lost My Body (J’ai perdu mon corps) is about a […] READ MORE Japanese anime studio Khara moving to Blender”We finally got a 3D creation tool like paper and pencil.” The reason why Khara, Inc. started moving to Blender. READ MORE EMMYS House LooksMark D. Allen is the CEO of Allucinari, a Los Angeles based production and design company. Allucinari creates large screen […] READ MORE