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Blender News

Cyberattack – November 2023

Updates on the ongoing DDoS attack.

Points of view on Blender: Angela PlohmanPoints of view on Blender: Angela Plohman

As part of the series on the 20 years of Blender, Angela Plohman gives her point of view on the software’s journey.

Points of view on Blender: Jono BaconPoints of view on Blender: Jono Bacon

As part of the series on the 20 years of Blender, open-source connoisseur Jono Bacon gives his point of view on the software’s journey.

Points of view on Blender: Nicolas SchmerkinPoints of view on Blender: Nicolas Schmerkin

As part of the series on the 20 years of Blender, producer Nicolas Schmerkin gives his point of view on the software’s journey.

Press Releases

Blender Store, closing and relaunchBlender Store, closing and relaunch

After serving the Blender project for over twenty years, it’s time to acknowledge that running our own internet store has […]

Blender 4.0 ReleaseBlender 4.0 Release

Blender Foundation and the online developers community are proud to present Blender 4.0!

Blender Conference 2023 RecapBlender Conference 2023 Recap

Blender Conference was again a memorable gathering of the Blender community, and it keeps getting better!

Blender Foundation Annual Report 2022Blender Foundation Annual Report 2022

Looking back at a very busy year for the Blender project.

Development

Node Tools in Blender 4.0Node Tools in Blender 4.0

Node tools are available in Blender 4.0 Beta!

Development Fund Supported Projects Q2Development Fund Supported Projects Q2

Roadmap of Blender Foundation suported projects for the second quarter of 2023.

Brush and Asset DraftsBrush and Asset Drafts

Design of a new system to use, tweak, and share brush assets anywhere in Blender, from sculpting to texture painting.

Blender AppsBlender Apps

This document describes the vision for a new way to create and share content with Blender through Blender Apps.

Blender Studio

Cartoon Character Shading with Geometry NodesCartoon Character Shading with Geometry NodesA close look at how the cartoony character shading was done for Wing It! using the power of Geometry Nodes.
Production Recap: Story Development for GoldProduction Recap: Story Development for GoldGold has been in the works for a few months now - here is an attempt to summarize the first main steps and milestones, starting with the story.
Node Tools in Blender 4.0Node Tools in Blender 4.0Blender 4.0 released with the new node tools feature. Here are a few simple setups to try.
Blender Studio at BCON23Blender Studio at BCON23A recap of the Studio team's contribution to BCON23.

User Stories

Behind the Scenes: Nashville International AirportBehind the Scenes: Nashville International Airport

Montreal-based Gentilhomme studio goes over their use of Blender for their installation at the Nashville International Airport.

Visual Effects for the Indian blockbuster “RRR”Visual Effects for the Indian blockbuster “RRR”

Makuta Visual Effects shares the experience of using Blender in the creation of some of the VFX for the Indian blockbuster RRR:

Sinking Feeling: Using Blender To Do GoodSinking Feeling: Using Blender To Do Good

Blue Zoo is an animation studio based in London. Learn how they used Blender to create their touching “Sinking Feeling” short animation.

Blender and the RabbidsBlender and the Rabbids

Julien Blervaque and Yannick Castaing, Ubisoft Film & Television, share the experience of using Blender for Rabbids Invasion: Mission to Mars.

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