1
2
3 from SCA_IActuator import *
4
6 """
7 The parent actuator can set or remove an objects parent object.
8 """
10 """
11 Sets the object to set as parent.
12
13 Object can be either a L{KX_GameObject} or the name of the object.
14
15 @type object: L{KX_GameObject}, string or None
16 """
18 """
19 Returns the name of the object to change to.
20 @type name_only: bool
21 @param name_only: optional argument, when 0 return a KX_GameObject
22 @rtype: string, KX_GameObject or None if no object is set
23 """
24