Modificadores de curvas-f#
Referencia
- Panel:
F-Curve modifiers are similar to object modifiers, in that they add non-destructive effects that can be adjusted at any time and layered to create more complex effects.
Modifiers are evaluated from top to bottom. You can change their order by dragging the dots in their top right corner.
Interfaz#
- Nombre
By default, modifiers are named after their function, but this can be changed.
- Silenciar
Click the checkbox in a modifier’s header to disable it.
- Borrar
Click the cross in a modifier’s header to delete it.
- Influencia
Lets you blend between the original curve and the modified one.
- Restringir Rango de Fotogramas
- Inicio/Fin
El fotograma en el que comienza/finaliza el efecto del modificador.
- Blend In/Out
The number of frames, relative the start/end values above, it takes the modifier to fade in/out.
Agregar un Modificador#
Modifiers can be managed on the Modifiers tab of the Sidebar. Select an F-Curve (in the channel region or by selecting one of its keyframes), then click the Add Modifier dropdown and choose the modifier to add.
Tipos de Modificadores#
Modificador Generador#
Creates a polynomial function. These are basic mathematical formulas that represent lines, parabolas, and other more complex curves, depending on the values used.
Ver también
La Página de Wikipedia para más información sobre polinomios.
- Modo
Método utilizado para representar la ecuación.
- Polinomio Expandido
Equation in the form \(y = A + Bx^1 + Cx^2 + ... + Dx^n\).
- Polinomio Factorizado
Ecuación en la forma \(y = (Ax + B)(Cx + D)\).
- Aditivo
Add the polynomial to the curve rather than replacing it.
- Orden
The highest power of
x
for this polynomial.- Coefficient
The constants A, B, C… in the equation.
Modificador Función Predefinida#
Estas son fórmulas adicionales, cada una con las mismas opciones para controlar su forma. Consulte la referencia matemática para obtener información más detallada sobre cada función:
- Tipo
The built-in function to use:
Normalized Sine: \(sin(x)/x\)
- Aditivo
Add the function to the curve rather than replacing it.
- Amplitud
Ajusta la escala Y.
- Multiplicador de Fase
Ajusta la escala X.
- Desplazamiento de Fase
Ajusta el desplazamiento X.
- Valor de Desplazamiento
Ajusta el desplazamiento Y.
Modificador Envolvente#
Lets you reshape the curve. First, you define an envelope, which consists of two horizontal lines that more or less match the curve’s lower and upper bounds. Then, you add control points, where each point can push, squeeze, and stretch the envelope (and the curve along with it) at a certain frame.
- Referencia
The value which the envelope is centered around.
- Mín/Máx
The offset from the reference value to the envelope’s initial lower/upper bound.
- Agregar Punto de Control
Adds a control point at the current frame.
- Punto (o Apuntar)
- Marco
The frame of the control point.
- Mín/Máx
The offset from the reference value to the envelope’s adjusted lower/upper bound at this frame.
Modificador Repetición#
Makes the curve repeat itself.
Nota
El Modificador Repetición sólo puede ser el primer modificador.
- Modo Inicial/Final
- No Repetir
Do not repeat the curve before/after the original.
- Repetir Movimiento
Repeats the curve, keeping the values of each copy the same.
- Repetir con Desplazamiento
Repeats the curve, offsetting each copy vertically so that its first keyframe matches the previous last keyframe.
- Repetir Invertido
Repeats the curve, flipping every other copy horizontally.
- Cantidad
The number of copies to create. A value of 0 means infinite.
Curvas Trivialmente Cíclicas#
Cuando el Modo de Repetición para ambos extremos se establece en Repetir Movimiento o Repetir con Desplazamiento, y no se cambia ninguna otra opción del modificador de sus valores predeterminados, se define un ciclo infinito simple.
Este caso especial recibe apoyo adicional de otras áreas de Blender:
La colocación automática de asas Bezier será consciente del ciclo y se ajustará para lograr una transición suave.
La opción Claves cíclicos podrá ser habilitado para tener en cuenta el ciclo al insertar nuevos fotogramas clave.
Modificador Ruido#
Modifies the curve with a noise formula. This is useful for adding subtle or extreme randomness to animated movements, like camera shake.
- Tipo de Fundido
- Reemplazar:
Adds noise in the range [-0.5, 0.5].
- Agregar:
Adds noise in the range [0, 1].
- Sustraer:
Subtracts noise in the range [0, 1].
- Multiplicar:
Multiplies by noise in the range [0, 1].
- Escala
Changes the horizontal scale of the noise. Higher values make for less dense oscillation.
- Intensidad
Changes the vertical scale of the noise.
- Desplazamiento
Desplazamiento del ruido en el tiempo.
- Phase (Fase)
Ajusta la semilla aleatoria del ruido.
- Profundidad
Ajusta el nivel de detalle de la función de ruido.
Modificador Límites#
Limits the curve to specific time and value ranges.
- Minimum, Maximum X
Removes the original curve data to the left of the minimum frame and to the right of the maximum, replacing it by Constant extrapolation.
- Minimum, Maximum Y
Clamps the curve values, never letting them go below the minimum or above the maximum.
Modificador Interpolación Escalonada#
Gives the curve a stepped appearance by sampling it every N frames and making it hold its value after each sample. In a sense, this lowers the curve’s frame rate by letting it change its value less frequently, producing choppy movement as a result.
- Tamaño del Intervalo
The number of frames to hold each step.
- Desplazamiento
The frame at which the first step begins.
- Fotograma Inicial
The frame where to start applying the effect.
- Fotograma Final
The frame where to stop applying the effect.