The Blender Foundation is an independent non-profit public benefit corporation.
Its purpose is to:
- Establish services for active users and developers of Blender
- Maintain and improve the current Blender product via a public accessible source code system under the GNU General Public License
- Establish funding or revenue mechanisms that serve the foundation’s goals and cover the foundation’s expenses
- Provide individual artists and small teams with a complete, free and open source 3D creation pipeline.
In the past years Blender Foundation has accepted large donations from entrepreneurs and companies to fund development support and present on SIGGRAPH. We currently employ a variating team of 4 developers for general support and bug fixing.
More focused or specific development support goes via the Open Projects, organized by the Blender Institute, which allows large or more complex development targets to be realized, in conjunction with high quality content development.
Use the contact information below if you want to discuss these opportunities.
For monthly subscriptions you can sign up for the Development Fund.
The Blender Institute houses the Blender Foundation – as well as a production studio – in Amsterdam, the Netherlands.
Revenues from Blender’s e-shop and media publishing enable Ton Roosendaal and a small staff to work full-time on Blender, organize activities for SIGGRAPH or the Blender Conference, support development, documentation and training projects, maintain and host blender.org services, and pay for bookkeeping and administration expenses.
Blender is a true community effort. Maintenance, new projects and roadmaps are all defined via open channels. You can learn more about them and get involved.
Only for organizational or press topics:
Stichting Blender Foundation
Entrepotdok 57A 1018 AD
Email: foundation (at) blender (dot) org
Chairman: Ton Roosendaal
E-shop: Anja Vugts, shop (at) blender (dot) org
Tax (VAT / BTW) number NL 8111.66.223.B01