Cyberattack – November 2023Updates on the ongoing DDoS attack. Points of view on Blender: Angela PlohmanAs part of the series on the 20 years of Blender, Angela Plohman gives her point of view on the software’s journey. Points of view on Blender: Jono BaconAs part of the series on the 20 years of Blender, open-source connoisseur Jono Bacon gives his point of view on the software’s journey. Points of view on Blender: Nicolas SchmerkinAs part of the series on the 20 years of Blender, producer Nicolas Schmerkin gives his point of view on the software’s journey. Press Releases Blender Store, closing and relaunchAfter serving the Blender project for over twenty years, it’s time to acknowledge that running our own internet store has […] Blender 4.0 ReleaseBlender Foundation and the online developers community are proud to present Blender 4.0! Blender Conference 2023 RecapBlender Conference was again a memorable gathering of the Blender community, and it keeps getting better! Blender Foundation Annual Report 2022Looking back at a very busy year for the Blender project. Development Node Tools in Blender 4.0Node tools are available in Blender 4.0 Beta! Development Fund Supported Projects Q2Roadmap of Blender Foundation suported projects for the second quarter of 2023. Brush and Asset DraftsDesign of a new system to use, tweak, and share brush assets anywhere in Blender, from sculpting to texture painting. Blender AppsThis document describes the vision for a new way to create and share content with Blender through Blender Apps. Blender Studio Cartoon Character Shading with Geometry NodesA close look at how the cartoony character shading was done for Wing It! using the power of Geometry Nodes.Production Recap: Story Development for GoldGold has been in the works for a few months now - here is an attempt to summarize the first main steps and milestones, starting with the story.Node Tools in Blender 4.0Blender 4.0 released with the new node tools feature. Here are a few simple setups to try.Blender Studio at BCON23A recap of the Studio team's contribution to BCON23. User Stories Behind the Scenes: Nashville International AirportMontreal-based Gentilhomme studio goes over their use of Blender for their installation at the Nashville International Airport. Visual Effects for the Indian blockbuster “RRR”Makuta Visual Effects shares the experience of using Blender in the creation of some of the VFX for the Indian blockbuster RRR: Sinking Feeling: Using Blender To Do GoodBlue Zoo is an animation studio based in London. Learn how they used Blender to create their touching “Sinking Feeling” short animation. Blender and the RabbidsJulien Blervaque and Yannick Castaing, Ubisoft Film & Television, share the experience of using Blender for Rabbids Invasion: Mission to Mars.