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Ubisoft joins Blender Development Fund

Today Ubisoft announced that they will join the Blender Foundation’s Development Fund as a corporate Gold member. Not only will […]

  • July 22nd, 2019
  • Ton Roosendaal
Epic Games supports Blender Foundation with $1.2 million Epic MegaGrant

July 15, 2019 (Cary, NC) – Epic Games, as part of the company’s $100 million Epic MegaGrants program, is awarding […]

  • July 15th, 2019
  • Ton Roosendaal
Spring Spring Open Movie

Today we proudly present Blender’s 12th(*) Open Movie, produced by the animation studio of Blender Institute. Spring is the story of a […]

  • April 4th, 2019
  • Ton Roosendaal
Ton Roosendaal and Blender receives ASIFA-Hollywood Ub Iwerks Award

The International Animated Film Society, ASIFA-Hollywood, has granted Ton Roosendaal and the Blender Open Source Software the Ub Iwerks Award […]

  • February 2nd, 2019
  • Francesco Siddi
Blender’s 25th birthday!

Today is the 25th birthday of Blender! During the Christmas holidays of 1993, Ton Roosendaal started working on the Blender […]

  • January 2nd, 2019
  • Ton Roosendaal
Blender top 15 highlights of 2018

The year 2018 has been a good one for Blender. A lot has happened! Below I present my personal top […]

  • December 28th, 2018
  • Ton Roosendaal
Blender 2.80-beta announcement

Nov 29, 2018 As of today, the Blender 2.8 project officially entered the Beta phase. That means all the major features […]

  • November 30th, 2018
  • Ton Roosendaal
Campaign 2018: Join the new Development Fund

Today Blender Foundation releases the Blender Development Fund 2.0 – an updated donation system created to empower the community and […]

  • October 16th, 2018
  • Ton Roosendaal
Blender Open Data Introducing Blender Benchmark

Today we present the Blender Benchmark, a new platform to collect and display the results of hardware and software performance […]

  • August 10th, 2018
  • Francesco Siddi
Blender at FMX 2018

FMX 2018 (Stuttgart, April 24-27) is one of Europe’s most influential conference dedicated to Digital Visual Arts, Technologies, and Business. […]

  • April 24th, 2018
  • Francesco Siddi
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