Today Blender Foundation releases the Blender Development Fund 2.0 – an updated donation system created to empower the community and […]
Blender was once again shown prominently at SIGGRAPH. Here is the report from Ton Roosendaal.
SIGGRAPH is the largest annual conference for computer graphics. Since 1999, Blender has had a presence there every year.
The blender.org project is very lucky with attracting talent –great developers working together with fantastic artists. It’s how Blender manages […]
Blender brings cult comic Agent 327 to life in 3D animation The studio of Blender Institute releases ambitious three-minute teaser for […]
Blender is a true community effort. It’s an open public project where everyone’s welcome to contribute. In the past year, a […]
Let’s salute and applaud the most active developers for Blender of the past year again! The ranking is based on commit […]
Anaheim, 23 – 28 July 2016 This year was the 25th anniversary of my SIGGRAPH membership (I am a proud member […]
By: Yaroslav Kemnits, Ph.D., Creative VFX director, Division LLC, Moscow, Russia Hardcore Henry is a sci-fi movie. The hero is a cyborg […]
This article introduces Blender to a wider audience. Written for Linux Format magazine, Jim Thacker sketches Blender’s history and the successful […]