Today the Blender Foundation introduces Community Badges: a new way for Blender users to display their role and involvement in […]
Blender was once again shown prominently at SIGGRAPH. Here is the report from Ton Roosendaal.
SIGGRAPH is the largest annual conference for computer graphics. Since 1999, Blender has had a presence there every year.
The Blender team is back from The Annecy International Animation Film Festival 2018 and MIFA, the industry marketplace which takes […]
After a series of successful short film production focused on high-end 3D computer animation pipelines, the Blender team presents a […]
A software project is a living thing, and every few years it needs to take a leap. A leap for […]
Today the Blender Foundation announced the “Blender 2.8 Code Quest”, a crowd-funded event to gather the core developers to release the first version of the much anticipated Blender 2.8.
The blender.org project is very lucky with attracting talent –great developers working together with fantastic artists. It’s how Blender manages […]
Blender brings cult comic Agent 327 to life in 3D animation The studio of Blender Institute releases ambitious three-minute teaser for […]
Blender is a true community effort. It’s an open public project where everyone’s welcome to contribute. In the past year, a […]