Blender Tutorials

Welcome to the ever increasing list of the Blender Tutorials!

This page is maintained by Jonathan Williamson and Andrew Price. If you would like to add your tutorial to the list, please send us an email!

Getting Started

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Getting Started with Blender

This tutorial series is aimed at the absolute beginner and takes you through everything from downloading and installing to modeling to lighting to render.

2 Minute Beginner Tutorials

A collection of easy to follow, 2 minute tutorials, designed to get you up to speed with using blender for the first time.



Introduction to the interface

A complete introduction to the blender interface. Discover how to navigate around blender, use the panels, customize the interface and change shortcuts.

Making the Switch from Maya

Covers the basics of Blender from a Maya users perspective. Aims to smooth the transition for any Maya artists looking to use Blender in substitution or addition of their current workflow.

Materials

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Introduction to Texturing with Cycles

Discover how to add textures and properly map them using the new Cycles rendering engine.



Create a Realistic Earth

Discover how to create a realistic earth using textures from NASA and combining them together with material nodes.




Create Realistic Materials

Discover how to realistic materials for use with the Cycles rendering engine. In this tutorial you will learn how to create realistic rust, wood, dirty glass and more.




Dynamics and Simulations

Create a Realistic Water Simulation

Pour water into a glass using Blender's fluid simulator and then render it using the Cycles rendering engine.



Photorealistic Fruit Splash

Discover how to drop fruit into a tank of water, using Blender's fluid simulator, then render it using the Cycles rendering engine.

Creating Hair

In this Blender 2.5 tutorial, Ben Simonds gives you a full rundown on creating hair with Blender Particle Strand system.



Introduction to Cloth Simulation

Introduction to basic cloth simulations in Blender 2.5




How to Create an Explosion

Discover how to create a realistic explosion in Blender using the smoke simulator.




Game Engine

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Creating a Simple Game Character

In this first section of this Blender 2.5 Video Tutorial, I cover the creation of a lowpoly model, texturing, rigging, animating, and bringing it into the game engine with basic forward and back controls, as well as turning left and right, and running. Part 2 and 3 cover even more aspects of the game engine.

Environment Animation in Blender 2.5

This tutorial goes through techniques to rig and animate props and environment objects that you need full control over.

Modeling

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Create a Realistic Human Head

This video tutorial series gives you a full overview of the process used to create a realistic human head in Blender.


Create a Fancy Watch

Jahnu Best, explains how to model, apply materials and light this scene of a fancy watch.



Modeling a Building

This Blender 2.5 modeling tutorial shows you the basics of modeling a entire building exterior from photo references.




Lighting and Rendering

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Rendering a Sports Car

Discover how to render a gorgeous sports car using the Cycles rendering engine built into Blender.



Rendering an Interior Scene

Discover how to light, texture and render this scene using the Cycles rendering.




Introduction to Cycles

Discover the difference between the old internal rendering engine and the new Cycles rendering engine.



Master Lighting

The ultimate guide to understanding how lighting works in Blender. Explains everything from basic 3-point lighting setups to complex hollywood style lighting rigs.

Animation

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Rigging Mechanical Pistons

This tutorials shows how to rig a mechanical piston for automatic deformation and easy animating.

Crash Course in Armatures

Rigging master Lee Salvemini gives a rapid fire crash course in using Armatures in Blender 2.5


Introduction to Animation in Blender 2.5

This tutorial gives an overview of the animation tools used in the new Blender 2.5. It includes comparisons from 2.49, and goes through new features.

Creating a bouncy ball rig

Learn how to create a basic rig to control the squash and stretch of a sphere as it’s bouncing, and also demonstrate a bounce cycle.

Compositing

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Introduction to the Compositor

Discover what the compositor is and how to use it to improve your image.





Rendering a Light Saber

It's on most peoples list of things-to-make-before-I-die. This tutorial focuses in on setting up a node network to create the glowing blade effect of a light saber.

Tracking

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Introduction to Camera Tracking

A complete introduction on camera tracking in blender. Covering what purposes it has for 3d use and how to track your first scene to create a fake sinkhole.

Overview of Object Tracking

Sebastian Koenig gives an introduction to the new feature in blender that allows you to track objects for use in 3d.