Blender Splash Screens
Juri Unt (www.cgstrive.com) Purpose of the scene is demonstrate mostly progressive, nondestructive and nonlinear workflow. Most meshes are kept simple with only basic topology. Such simplicity equates to artistic freedom and flexibility allowing progressive refinement of artwork. The complex forms are derived from simple meshes thanks to Blenders Modifiers.
By Pokedstudio. (CC-BY-SA, 20 MB). Note: actual splash was post-processed with Depth of Field.
Fishy Cat, by Manu Jarvinen (manujarvinen.com) (CC0, 32 MB)
File from the Gooseberry open movie project, heavy render test for big systems. (CC-BY, 230 MB)
The famous BMW benchmark from Mike Pan. (CC0, 3 MB)
A collection of simple files with examples of Cycles renders. (CC0, 21 MB)
By Christophe Seux, maker of short film "Deconcerto". (CC0, 72 MB)
High quality archviz demo from eMirage. (CC-BY, 24 MB)
Another famous BMW benchmark from Mike Pan. (CC0, 7 MB)
High poly character, by Yusuf Umar. (CC0, 13 MB)