Blender is being made by hundreds of contributors from around the world; by studios and individual artists, professionals and hobbyists, scientists and students, VFX experts and animators, and so on. All of them are united by the desire to have access to a fully free/open source 3D creation pipeline.
Blender Foundation supports and facilitates these goals. Thanks to donations, the Blender Institute and Blender Studio projects enable a handful of people to work full-time on Blender. For the rest we depend on volunteers from the online community to achieve this goal. More help is always welcome!
Development
Volunteers and professionals alike contribute to Blender. This include developers, technical artists and documenters, translators, designers and users testing the software to provide feedback.
Visit the developer portal to read on how to get involved, report bugs, stay up-to-date, discover resources and documentation.
Documentation
Maintaining the Blender Manual up-to-date is a community effort that is key to Blender’s adoption.
Join the team of volunteers helping to organize and write our complete and freely available end-user documentation.
Infrastructure
The Blender project is supported by an ecosystem of websites.
Volunteers who would like to contribute are invited to check out projects.blender.org.
Translations
Blender’s user interface and user manual are translated by the community into several languages, if you are interested in getting involved please reach out via the #translations chat channel.
Donations and Sponsors
The Blender Foundation is an independent public-benefit corporation, to facilitate the open source Blender projects. Individuals or companies interested in supporting this financially can contact the foundation or visit the donations page.
We also run the Blender Store where all kinds of goodies are sold. The profits are used to cover Blender Foundation expenses and support Blender Institute projects.