Today Blender Foundation releases the Blender Development Fund 2.0 – an updated donation system created to empower the community and […]
Today the Blender Foundation introduces Community Badges: a new way for Blender users to display their role and involvement in […]
Blender was once again shown prominently at SIGGRAPH. Here is the report from Ton Roosendaal.
Today we present the Blender Benchmark, a new platform to collect and display the results of hardware and software performance […]
SIGGRAPH is the largest annual conference for computer graphics. Since 1999, Blender has had a presence there every year.
Thursday June 21 2018, by Ton Roosendaal Last night all videos came back (except the one from Andrew Price, which […]
The Blender team is back from The Annecy International Animation Film Festival 2018 and MIFA, the industry marketplace which takes […]
Learn how Goodbye Kansas Studios uses Blender for the creation of triple-A game cinematics and VFX for award-winning series like The Walking Dead!
FMX 2018 (Stuttgart, April 24-27) is one of Europe’s most influential conference dedicated to Digital Visual Arts, Technologies, and Business. […]