After a series of successful short film production focused on high-end 3D computer animation pipelines, the Blender team presents a […]
A software project is a living thing, and every few years it needs to take a leap. A leap for […]
Today the Blender Foundation announced the “Blender 2.8 Code Quest”, a crowd-funded event to gather the core developers to release the first version of the much anticipated Blender 2.8.
The blender.org project is very lucky with attracting talent –great developers working together with fantastic artists. It’s how Blender manages […]
Joseph Conover is a 3D artist at Greenhaus GFX, where he created graphics for film credit sequences such as Wonder Woman, xXx: Return of Xander Cage, Guardians of the Galaxy Vol. 2 and more.
Make history and submit your video to be included in the Blender Demo Reel 2017!
The official Blender release is now being downloaded over half a million times per month, and a total of 6.5M last year.
SIGGRAPH 2017 (Los Angeles, 30 July – 3 August) is around the corner! To continue and celebrate the long standing […]
Jean-Gabriel Loquet shares how ONiRiXEL 3D Animation Studio used Blender to create a high-end stereoscopic video for the European Space Agency.