SIGGRAPH 2017 (Los Angeles, 30 July – 3 August) is around the corner! To continue and celebrate the long standing […]
Blender brings cult comic Agent 327 to life in 3D animation The studio of Blender Institute releases ambitious three-minute teaser for […]
Blender is a true community effort. It’s an open public project where everyone’s welcome to contribute. In the past year, a […]
Anaheim, 23 – 28 July 2016 This year was the 25th anniversary of my SIGGRAPH membership (I am a proud member […]
We are proud to share the news that 3 films completely produced with Blender have been selected for the 43rd […]
Using Blender for the VFX in the sci-fi movie “Hardcore Henry”.
This article introduces Blender to a wider audience. Written for Linux Format magazine, Jim Thacker sketches Blender’s history and the successful […]
Often work on Blender happens in ‘branches’; outside of the sources that make the releases. A branch gets usually added on blender.org for approved […]
Let’s salute and applaud the most active developers for Blender of the past year again! Obviously a commit total doesn’t mean […]