Design and Model

Blender’s comprehensive array of modeling tools make creating, transforming, sculpting and editing your models a breeze.

Tools

Blender's modeling tools include:

  • Keyboard shortcuts for a fast workflow
  • N-Gon support
  • Edge slide, collapse and dissolve
  • Grid and Bridge fill
  • Python scripting for custom tools and add-ons
Modifiers

Modifiers are automatic operations that affect an object in a non-destructive way. With modifiers, you can perform many effects automatically that would otherwise be too tedious to update manually (such as subdivision surfaces) and without affecting the base geometry of your object.

UV Unwrapping

Easily unwrap your mesh right inside Blender, and use image textures or paint your own directly onto the model.

Blender allows for:

  • Fast Cube, Cylinder, Sphere and Camera projections
  • Conformal and Angle Based unwrapping (with edge seams and vertex pinning)
  • Painting directly onto the mesh
  • Multiple UV layers
  • UV layout image exporting
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The UV Sculpting “mode” allow you to grab, pinch and smooth UVs, just like Sculpt Mode.