The Blender Foundation and online developer community are proud to present Blender 2.76, released Oct 9, 2015. (Update 2.76b is from Nov 3 2015).
Main highlights for this release:
New Point Density Texture
Improvements for AMD GPUs
Freestyle memory consumption was reduced
New stroke modifiers were implemented, allowing for a wider variety of user-defined line styles: Noise, Tangent, 3D curvature, Crease angle, Simplification.
Weight paint smoothing: replace Blend with Smooth tool, improved behavior:
Sculpting with tiled strokes.
New Bone Selection Sets add-on
New Clean Channels Tool
A few other improvements: F-Curves finder for Python interface, New Disable Modifier toggle, Clearing of Fake User action from the NLA stack, armature dissolve (Delete menu)
Game Publishing Addon
Animation/Movie player improvements:
Have a look at some of the above mentioned features in the demo videos made by the Blender community.
As for every Blender release, hundreds of bugs were fixed, thanks to the hardworking Blender developers.
Blender Foundation welcomes recurring donations to the Development Fund, which enables coders from the community to work for a set period of time on specific objectives.
Join now and support Blender development!