The Blender Foundation and the online developer community are proud to present Blender 2.74, released Mar 31 2015!
Several improvements for BVH like making it watertight, solving several precision issues and reducing noise
Optimizations: black world backgrounds are now removed from the shader graph, resulting in great speed improvements, many great memory optimizations
Nodes: new Pointiness attribute for the Geometry node, control texture space of one object by another
New Viewport Compositing brings Ambient Occlusion and Depth of Field right into the Viewport!
View-depth can now be picked using an Eyedropper
Outliner: orphaned Datablocks Mode was added for datablock management, now allows deleting of entire object hierachies, drag & drop objects to groups.
The Node Editor can now show text-blocks in frames
Customizable camera safe areas
Support for Custom Normals was added, and transferring data layers between meshes is now possible thanks to a new Mesh Data Transfer operator and modifier.
Tools:
Brushes/Strokes:
Texture Painting:
Grease Pencil:
Other:
For a visual demonstration of some of the new features in this release, check out the feature videos created during the development of this release.
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