The Mission
The Mission

Workflow is the main theme for the Blender 2.8 project. Many complex architectural changes are required to achieve this goal.

The current team of core developers working on Blender 2.8 is distributed over multiple continents and collaborates online, using chat and emails, which is not always efficient.

It was known that the project would take 2 or 3 years to complete, but to keep momentum it shouldn’t take much longer. Everyone wants to get Blender 2.8 done this year!

Support Blender 2.8
Read more about Blender 2.8

Make it happen!
Make it happen!

Let’s go on a quest and bring the core Blender developers together in Amsterdam, to work at the Blender Institute, in a massive joint effort scheduled from April to June 2018.

This ensures we can tackle issues with enough attention, including time to provide feedback on UI design and usability. At least one of the permanent seats in the team is reserved for a designer to perform these tasks full-time.

There is also room for additional developers and designers to work on one or two weeks sprints focused on specific topics, when required.

Targets
  • Blender 2.80 beta

    The main target of the Code Quest is to get Blender 2.8 to a beta release. Expected during the second half of 2018.

  • Blender “101”

    A simple configuration for occasional users. Read more on the developers blog.

  • Showcase at SIGGRAPH

    The largest computer graphics conference is the perfect place to showcase Blender to the industry. Taking place in August in Vancouver.

Meet the Team

The main part of the Blender 2.8 core development currently works distributed worldwide, and has the chance to meet in person for a few days over the year during events such as Blender Conference or Blender Development Workshops.

Clement Foucault
Clément FoucaultEEVEE Viewport Lead Developer
Dalai Felinto
Dalai FelintoBlender 2.8 Project Coordinator
Joshua Leung
Joshua LeungAnimation Systems Developer,
Grease Pencil
Campbell Barton
Campbell BartonCore Developer, 101 Project, Python API
Brecht van Lommel
Brecht Van LommelBlender contributor,
Cycles developer
Bastien Montagne
Bastien MontagneCore developer, Asset Management tools
Team additions thanks to the stretch goal!
Jeroen Bakker
Jeroen BakkerDeveloper, Compositing
Julian Eisel
Julian EiselDeveloper, Usability & User Interface
Lukas Stockner
Lukas StocknerDeveloper, UDIM, Cycles
William Reynish
William ReynishUI/UX designer
Jacques Lucke
Jacques LuckeAnimation Nodes Developer

The Blender Institute team based in Amsterdam has been running pivotal Blender projects for over a decade, such as the blender.org online infrastructure and the Blender Open Movie projects. Blender Institute will be taking care of the logistics of the Code Quest.

Ton Roosendaal
Ton RoosendaalBlender Foundation, general coordinator
Pablo Vazquez
Pablo VazquezUI/UX designer, communications
Sergey Sharybin
Sergey SharybinBlender and Cycles main developer
Francesco Siddi
Francesco SiddiFacilities and project coordinator
Sybren Stüvel
Sybren StüvelCore developer, Alembic,
Python extensions
The Budget
The Budget

All participants will receive a fee, full travel reimbursement and housing arrangement.

We will provide a large office to get everyone working together in a pleasant environment. The Blender Institute team will also provide support for communication (web, press, social media) and cover the logistics for the entire duration of the event.

The grand total for the Code Quest is around 200-250K USD.

The Rocket
The Rocket

The Code Quest could not happen without the community. For this reason BF started a crowdfunding campaign giving to every supporter a Blender-branded 16GB USB Rocket as thank you token.

The community pulled off something incredible! 1000 rockets sold in 4 days, and over 2500 rockets were sold in less than 3 weeks, making it one of the most successful Blender crowdfunding campaigns ever.

Supporters received a one-of-a-kind Blender-branded 16GB USB Rocket as a thank you token. Packed with goodies such as a collection of 2.8 EEVEE demo files, Blender Open Movies and the source files for the artwork of the Code Quest.

Sponsorship Opportunities
Sponsorship Opportunities

Sign up as a Sponsor

By signing up as a Sponsor for the Code Quest you will gain exclusive visibility in the campaign page by featuring your website or logo showing your support for the project.

  • Silver Sponsor 295 USD (€250):
    Name and URL on the Code Quest page. And a rocket!
  • Gold Sponsor 1250 USD (€1000):
    Small logo with URL on the Code Quest page. We send you 5 rockets!
  • Platinum Sponsor 2950 USD (€2500):
    Medium sized logo with URL on the Code Quest page. We send you 10 rockets!

Exclusive options for Main and Patron sponsorships are available too. If you are interested in becoming a sponsor, please write to [email protected] to receive the sponsor prospectus or to discuss options, invoicing or payment details.

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